For innovation companies operating in an emerging industry, it is crucial to safeguard the core of the business. Crunchfish therefore works purposefully to protect its technologies. The company has a comprehensive patent portfolio with 60 active patents and patent applications in gesture control and proximity-based interaction.
Björn Andersson at Ström & Gulliksson has handled Crunchfish’s patent applications since 2012. He gives his view of Crunchfish’s patent work.
– There are of course many companies that are skilled at innovation, but everyone is not as good at protecting their inventions. Crunchfish has a strong combination of being first with groundbreaking solutions while being good at applying for and getting patents.
– The innovations behind the patents hold high technical quality, which means that the patents are granted quickly, with few or no restrictions. It is a clear confirmation that Crunchfish is in the absolute forefront of innovation. They are also quick to apply and submit patent applications that cover the entire innovation.
Patent families in gesture control
Gesture control refers to the control of electronic equipment by registering the user’s gestures in the air with a camera sensor. Crunchfish’s patent families in gesture control have been created since 2012 and include:
Core – core technology
Core patents protect the algorithms that make Crunchfish’s gesture control robust, fast, and efficient and are important to show that Crunchfish owns its basic technology.
Power – functionality for reduced power consumption
Power consumption is important for all battery-powered consumer electronics, and Crunchfish’s patent in Power optimizes that parameter in gesture control.
3D – three-dimensional gesture control
Within 3D, there are, among other things, functionality for tracing in three dimensions with a two-dimensional camera, using the monitor as the source of light, and allowing for changed resolution by adjusting the cursor’s motion to a tracked gesture.
Patent families in proximity-based interaction
Crunchfish Connected ARTM is proximity-based technology developed to facilitate social or other interaction between mobile device users in each other’s vicinity in beacon-based temporary networks. The Connected AR patent families have been created since 2014 and include:
Social – core technology
Within Social, there is functionality for creating a temporary proximity-based group of mobile devices through sound signalling. Further, for example, there are functionality to share digital content and to, as a team member, find out which other devices and users are included in the group.
Handshake – makes connections easier and safer
Handshake includes functionality to provide easier and safer connection between mobile devices. There is also functionality to use a mobile device to use a service, such as making a purchase, by using beacon-based technology.
Passive – reachability even for passive mobiles
Within Passive, there is functionality to enable all active mobile users to detect passive mobile devices and also improve passive mobile devices’ use of information, advertising or sharing digital content through beacon-based technology.