Crunchfish Gesture Interaction Use Cases – AR/VR, Automotive and Public Screens

Crunchfish Gesture Interaction has multiple areas of use, including AR/VR, automotive and public screens.  The webinar on Crunchfish Gesture Interaction use cases was the 10th of the Survival of the fittest webinar series. After a presentation by Crunchfish Gesture Interaction CEO Joakim Nydemark, Johan Wester moderated a Q&A session and an open forum with Crunchfish Gesture Interaction R&D Director Daniel Milesson and Crunchfish Group CEO Joachim Samuelsson as panelists.

Crunchfish recently launched the XR Skeleton Stereo solution, that enables high precision tracking with two hands in all 3 dimensions due to the dual-camera input. The areas of use for XR Skeleton Stereo are, among others, in AR/VR, to interact with virtual objects as shown in this concept video. It also provides new ways of tracking hands at a distance and controlling various screen functions and menus.

Register for the webinars and see all previous webinars at

For more information, please contact:

Joakim Nydemark, CEO of Crunchfish Gesture Interaction AB

+46 706 35 16 09

Erik Berggren, IR Manager

+46 726 01 16 73

This information was provided by the contact person above for publication on 11 March 2022 at 12:00 CET.

Västra Hamnen Corporate Finance AB is the Certified Adviser. Email: Telephone +46 40 200 250.

About Crunchfish –

Crunchfish is a deep tech company developing a Digital Cash platform for Banks, Payment Services and CBDC implementations and Gesture Interaction technology for AR/VR, automotive and digital interfaces. Crunchfish is listed on Nasdaq First North Growth Market since 2016, with headquarters in Malmö, Sweden and with representation in India.

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